Source package available for inspection
The package could not be checked: plugin.json returned 403.
Static source inspection
Operate a live Unity Editor over MCP: build scene hierarchies, add components, author C# scripts, manage assets, and smoke-test in Play Mode. The bundled skills' guardrails stop a build from wiping its own scene. This catalog entry is pinned to reviewed commit d69b28d29570 and records a qualification score of 94/100.
Independent catalog review
Format
100/100
Quality
88/100
Qualified
94/100
Scores reflect package format and editorial quality checks at the fixed reviewed commit. They are not popularity ratings or security guarantees.
Installation
Install the plugin from arg-software-factory/artyx-marketplace at plugins/unity. The generated command uses sparse checkout and keeps the reviewed repository path visible.
git clone --filter=blob:none --sparse https://github.com/arg-software-factory/artyx-marketplace.git
cd artyx-marketplace
git sparse-checkout set plugins/unityExplainable standards check
Official latest version: 1.0.0 (Working Draft). The value is read from the official specification and cached for one day.
This is a static package-format check, not a security audit, quality score, malware scan, or guarantee of client compatibility.
The package could not be checked: plugin.json returned 403.
Static source inspection
Independent catalog review
This is the original assessment excerpt captured during manual catalog selection. It describes review evidence, not a security guarantee or user rating.
A well-scoped Unity agent plugin combining an MCP bridge with a substantial set of coherent skills for live Editor operations, gameplay architecture, scenes and content, rendering, animation, procedural navigation, and performance/QA. The workflows provide actionable sequencing, validation, ownership, and safety guidance, including readback after mutations, compile checks, smoke tests, and stop conditions for ambiguous or destructive operations. It offers substantially more value than a trivial…
Capabilities
Operate a live Unity Editor over MCP: build scene hierarchies, add components, author C# scripts, manage assets, and smoke-test in Play Mode. The bundled skills' guardrails stop a build from wiping its own scene.
The reviewed package declares 8 skill(s), 1 MCP configuration(s), and 0 additional resource(s).
Operate a live Unity Editor over MCP: build scene hierarchies, add components, author C# scripts, manage assets, and smoke-test in Play Mode. The bundled skills' guardrails stop a build from wiping its own scene.
Inspect the package at commit d69b28d29570 with recorded format, quality, and qualification evidence.
Practical workflow
Inspect plugin.json, the linked documentation, package inventory, license, and qualification excerpt at the reviewed commit.
Install from the pinned repository path, confirm the client discovers the declared components, and review permissions before real use.
Package contents
unity declares 8 Skills, 1 MCP configuration, and 0 additional resources. The included-file links below point to the reviewed source repository.
Agent Skills
8
unity-animation-cinematics, unity-gameplay-architecture, unity-mcp, unity-overview, unity-performance-qa, unity-procedural-navigation, unity-rendering-textures, unity-scenes-content
MCP servers
1
Portable MCP configuration
Package format
Agent Plugins
Official latest 1.0.0
Synced source content
This README snapshot is stored by Agent Plugins Hub and refreshed by the daily GitHub synchronization pipeline. Remote images and embedded content are not loaded.
This repository does not currently provide a README snapshot. The plugin instructions below remain available.
Source documentation
Rendered from the linked GitHub source. Raw HTML is disabled, scripts cannot execute, remote images are omitted, and external links open separately.
This page describes the fixed source snapshot selected for the Agent Plugins Hub catalog. It does not extend the upstream package's claims.
Operate a live Unity Editor over MCP: build scene hierarchies, add components, author C# scripts, manage assets, and smoke-test in Play Mode. The bundled skills' guardrails stop a build from wiping its own scene.
unity-animation-cinematics, unity-gameplay-architecture, unity-mcp, unity-overview, unity-performance-qa, unity-procedural-navigation, unity-rendering-textures, unity-scenes-contentunityplugins/unityd69b28d29570c44d03676f60c1a44decbc3059cdagent-pluginA well-scoped Unity agent plugin combining an MCP bridge with a substantial set of coherent skills for live Editor operations, gameplay architecture, scenes and content, rendering, animation, procedural navigation, and performance/QA. The workflows provide actionable sequencing, validation, ownership, and safety guidance, including readback after mutations, compile checks, smoke tests, and stop conditions for ambiguous or destructive operations. It offers substantially more value than a trivial…
The source CSV stores a 500-character assessment excerpt, so the paragraph above may end mid-sentence. It is review evidence, not a security guarantee or user rating.
arg-software-factory/artyx-marketplace using the plugin directory plugins/unity.The catalog entry is pinned to the exact commit used during qualification. Upstream content may change after that snapshot.
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